
For this reviewer, that’s the most satisfying kind of puzzle of them all one which evokes a eureka moment after a while of fruitless trial-and-error. With protagonist Rufus and partner Goal having been locked up, a very clever placement of a coffee cup is enough to get the job done, but it’s the sort of puzzle where the answer is staring you right in the face for the entire time that you’re trying to figure it out. The particular highlight in this edition is a puzzle involving a seemingly never-ending maze. Yep, even the new ones.īut, where Goodbye Deponia excels the most is in its puzzle design – and not necessarily the puzzles involving moving items to and fro. It’s almost a The Simpsons-esque presentation, and everyone loves The Simpsons. It’s a level of humour which hits the spot more often than not, with the art style lending itself well to the comedy side of the game. You’ll be holding a baby until it barfs over your friend, feeding all manner of toiletries to a cell-mate to attract the attention of prison guards, and sprinkle fish scales all over a soothsayer’s robe so he thinks he has dandruff. That sort of toilet humour is abundant throughout this Deponia adventure. Some friendship, eh? Gross.ĭeponia is a futuristic world in some aspects, but primitive in others. In the Deponia games, items can be merged on the inventory screen, though the correct combinations rarely make logical sense, as early on you’ll be making a pie for a friend and putting in things like a urinal cake.


You know the score with point-and-click adventures – you speak to characters to find tidbits of information, solve puzzles and collect items from one place and use them elsewhere.

#Deponia switch series
Goodbye Deponia is the third of four games in the point-and-click adventure series from Daedalic Entertainment. In a time of COVID-19 and all of the unpleasantness that comes with it, everyone wishes they could be whisked away to a fantastical game world, and the Deponia series is always useful for that.
